/*
 * Copyright (C) 2017 Rob Clark <robclark@freedesktop.org>
 * Copyright © 2018 Google, Inc.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the next
 * paragraph) shall be included in all copies or substantial portions of the
 * Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 *
 * Authors:
 *    Rob Clark <robclark@freedesktop.org>
 */

#include "pipe/p_state.h"

#include "freedreno_resource.h"
#include "freedreno_state.h"

#include "fd6_format.h"
#include "fd6_image.h"
#include "fd6_resource.h"
#include "fd6_texture.h"

#define FDL6_TEX_CONST_DWORDS 16

struct fd6_image {
   struct pipe_resource *prsc;
   enum pipe_format pfmt;
   enum a6xx_tex_type type;
   bool srgb;
   uint32_t cpp;
   uint32_t level;
   uint32_t width;
   uint32_t height;
   uint32_t depth;
   uint32_t pitch;
   uint32_t array_pitch;
   struct fd_bo *bo;
   uint32_t ubwc_offset;
   uint32_t offset;
   bool buffer;
};

static void
translate_image(struct fd6_image *img, const struct pipe_image_view *pimg)
{
   enum pipe_format format = pimg->format;
   struct pipe_resource *prsc = pimg->resource;
   struct fd_resource *rsc = fd_resource(prsc);

   if (!prsc) {
      memset(img, 0, sizeof(*img));
      return;
   }

   img->prsc = prsc;
   img->pfmt = format;
   img->type = fd6_tex_type(prsc->target);
   img->srgb = util_format_is_srgb(format);
   img->cpp = rsc->layout.cpp;
   img->bo = rsc->bo;

   /* Treat cube textures as 2d-array: */
   if (img->type == A6XX_TEX_CUBE)
      img->type = A6XX_TEX_2D;

   if (prsc->target == PIPE_BUFFER) {
      img->buffer = true;
      img->ubwc_offset = 0; /* not valid for buffers */
      img->offset = pimg->u.buf.offset;
      img->pitch = 0;
      img->array_pitch = 0;

      /* size is encoded with low 15b in WIDTH and high bits in
       * HEIGHT, in units of elements:
       */
      unsigned sz = pimg->u.buf.size / util_format_get_blocksize(format);
      img->width = sz & MASK(15);
      img->height = sz >> 15;
      img->depth = 0;
      img->level = 0;
   } else {
      img->buffer = false;

      unsigned lvl = pimg->u.tex.level;
      unsigned layers = pimg->u.tex.last_layer - pimg->u.tex.first_layer + 1;

      img->ubwc_offset =
         fd_resource_ubwc_offset(rsc, lvl, pimg->u.tex.first_layer);
      img->offset = fd_resource_offset(rsc, lvl, pimg->u.tex.first_layer);
      img->pitch = fd_resource_pitch(rsc, lvl);

      switch (prsc->target) {
      case PIPE_TEXTURE_RECT:
      case PIPE_TEXTURE_1D:
      case PIPE_TEXTURE_2D:
         img->array_pitch = rsc->layout.layer_size;
         img->depth = 1;
         break;
      case PIPE_TEXTURE_1D_ARRAY:
      case PIPE_TEXTURE_2D_ARRAY:
      case PIPE_TEXTURE_CUBE:
      case PIPE_TEXTURE_CUBE_ARRAY:
         img->array_pitch = rsc->layout.layer_size;
         // TODO the CUBE/CUBE_ARRAY might need to be layers/6 for tex state,
         // but empirically for ibo state it shouldn't be divided.
         img->depth = layers;
         break;
      case PIPE_TEXTURE_3D:
         img->array_pitch = fd_resource_slice(rsc, lvl)->size0;
         img->depth = u_minify(prsc->depth0, lvl);
         break;
      default:
         break;
      }

      img->level = lvl;
      img->width = u_minify(prsc->width0, lvl);
      img->height = u_minify(prsc->height0, lvl);
   }
}

static void
translate_buf(struct fd6_image *img, const struct pipe_shader_buffer *pimg)
{
   struct pipe_resource *prsc = pimg->buffer;
   struct fd_resource *rsc = fd_resource(prsc);

   if (!prsc) {
      memset(img, 0, sizeof(*img));
      return;
   }

   const struct fd_dev_info *dev_info = fd_screen(prsc->screen)->info;
   enum pipe_format format = dev_info->a6xx.storage_16bit
                                ? PIPE_FORMAT_R16_UINT
                                : PIPE_FORMAT_R32_UINT;

   img->prsc = prsc;
   img->pfmt = format;
   img->type = fd6_tex_type(prsc->target);
   img->srgb = util_format_is_srgb(format);
   img->cpp = rsc->layout.cpp;
   img->bo = rsc->bo;
   img->buffer = true;

   img->ubwc_offset = 0; /* not valid for buffers */
   img->offset = pimg->buffer_offset;
   img->pitch = 0;
   img->array_pitch = 0;
   img->level = 0;

   /* size is encoded with low 15b in WIDTH and high bits in HEIGHT,
    * in units of elements:
    */
   unsigned sz = pimg->buffer_size / (dev_info->a6xx.storage_16bit ? 2 : 4);
   img->width = sz & MASK(15);
   img->height = sz >> 15;
   img->depth = 0;
}

static void
emit_image_tex(struct fd_ringbuffer *ring, struct fd6_image *img)
{
   if (!img->prsc) {
      for (int i = 0; i < FDL6_TEX_CONST_DWORDS; i++)
         OUT_RING(ring, 0);
      return;
   }

   struct fd_resource *rsc = fd_resource(img->prsc);
   bool ubwc_enabled = fd_resource_ubwc_enabled(rsc, img->level);

   OUT_RING(ring,
            fd6_tex_const_0(img->prsc, img->level, img->pfmt, PIPE_SWIZZLE_X,
                            PIPE_SWIZZLE_Y, PIPE_SWIZZLE_Z, PIPE_SWIZZLE_W));
   OUT_RING(ring, A6XX_TEX_CONST_1_WIDTH(img->width) |
                     A6XX_TEX_CONST_1_HEIGHT(img->height));
   OUT_RING(ring,
            COND(img->buffer, A6XX_TEX_CONST_2_UNK4 | A6XX_TEX_CONST_2_UNK31) |
               A6XX_TEX_CONST_2_TYPE(img->type) |
               A6XX_TEX_CONST_2_PITCH(img->pitch));
   OUT_RING(ring, A6XX_TEX_CONST_3_ARRAY_PITCH(img->array_pitch) |
                     COND(ubwc_enabled, A6XX_TEX_CONST_3_FLAG) |
                     COND(rsc->layout.tile_all, A6XX_TEX_CONST_3_TILE_ALL));
   if (img->bo) {
      OUT_RELOC(ring, img->bo, img->offset,
                (uint64_t)A6XX_TEX_CONST_5_DEPTH(img->depth) << 32, 0);
   } else {
      OUT_RING(ring, 0x00000000);
      OUT_RING(ring, A6XX_TEX_CONST_5_DEPTH(img->depth));
   }

   OUT_RING(ring, 0x00000000); /* texconst6 */

   if (ubwc_enabled) {
      uint32_t block_width, block_height;
      fdl6_get_ubwc_blockwidth(&rsc->layout, &block_width, &block_height);

      OUT_RELOC(ring, rsc->bo, img->ubwc_offset, 0, 0);
      OUT_RING(ring, A6XX_TEX_CONST_9_FLAG_BUFFER_ARRAY_PITCH(
                        rsc->layout.ubwc_layer_size >> 2));
      OUT_RING(ring, A6XX_TEX_CONST_10_FLAG_BUFFER_PITCH(
                        fdl_ubwc_pitch(&rsc->layout, img->level)) |
                        A6XX_TEX_CONST_10_FLAG_BUFFER_LOGW(util_logbase2_ceil(
                           DIV_ROUND_UP(img->width, block_width))) |
                        A6XX_TEX_CONST_10_FLAG_BUFFER_LOGH(util_logbase2_ceil(
                           DIV_ROUND_UP(img->height, block_height))));
   } else {
      OUT_RING(ring, 0x00000000); /* texconst7 */
      OUT_RING(ring, 0x00000000); /* texconst8 */
      OUT_RING(ring, 0x00000000); /* texconst9 */
      OUT_RING(ring, 0x00000000); /* texconst10 */
   }

   OUT_RING(ring, 0x00000000); /* texconst11 */
   OUT_RING(ring, 0x00000000); /* texconst12 */
   OUT_RING(ring, 0x00000000); /* texconst13 */
   OUT_RING(ring, 0x00000000); /* texconst14 */
   OUT_RING(ring, 0x00000000); /* texconst15 */
}

void
fd6_emit_image_tex(struct fd_ringbuffer *ring,
                   const struct pipe_image_view *pimg)
{
   struct fd6_image img;
   translate_image(&img, pimg);
   emit_image_tex(ring, &img);
}

void
fd6_emit_ssbo_tex(struct fd_ringbuffer *ring,
                  const struct pipe_shader_buffer *pbuf)
{
   struct fd6_image img;
   translate_buf(&img, pbuf);
   emit_image_tex(ring, &img);
}

static void
emit_image_ssbo(struct fd_ringbuffer *ring, struct fd6_image *img)
{
   /* If the SSBO isn't present (becasue gallium doesn't pack atomic
    * counters), zero-fill the slot.
    */
   if (!img->prsc) {
      for (int i = 0; i < 16; i++)
         OUT_RING(ring, 0);
      return;
   }

   struct fd_resource *rsc = fd_resource(img->prsc);
   enum a6xx_tile_mode tile_mode = fd_resource_tile_mode(img->prsc, img->level);
   bool ubwc_enabled = fd_resource_ubwc_enabled(rsc, img->level);

   OUT_RING(ring, A6XX_IBO_0_FMT(fd6_texture_format(img->pfmt, rsc->layout.tile_mode)) |
                     A6XX_IBO_0_TILE_MODE(tile_mode));
   OUT_RING(ring,
            A6XX_IBO_1_WIDTH(img->width) | A6XX_IBO_1_HEIGHT(img->height));
   OUT_RING(ring, A6XX_IBO_2_PITCH(img->pitch) |
                     COND(img->buffer, A6XX_IBO_2_UNK4 | A6XX_IBO_2_UNK31) |
                     A6XX_IBO_2_TYPE(img->type));
   OUT_RING(ring, A6XX_IBO_3_ARRAY_PITCH(img->array_pitch) |
                     COND(ubwc_enabled, A6XX_IBO_3_FLAG | A6XX_IBO_3_UNK27));
   if (img->bo) {
      OUT_RELOC(ring, img->bo, img->offset,
                (uint64_t)A6XX_IBO_5_DEPTH(img->depth) << 32, 0);
   } else {
      OUT_RING(ring, 0x00000000);
      OUT_RING(ring, A6XX_IBO_5_DEPTH(img->depth));
   }
   OUT_RING(ring, 0x00000000);

   if (ubwc_enabled) {
      OUT_RELOC(ring, rsc->bo, img->ubwc_offset, 0, 0);
      OUT_RING(ring, A6XX_IBO_9_FLAG_BUFFER_ARRAY_PITCH(
                        rsc->layout.ubwc_layer_size >> 2));
      OUT_RING(ring, A6XX_IBO_10_FLAG_BUFFER_PITCH(
                        fdl_ubwc_pitch(&rsc->layout, img->level)));
   } else {
      OUT_RING(ring, 0x00000000);
      OUT_RING(ring, 0x00000000);
      OUT_RING(ring, 0x00000000);
      OUT_RING(ring, 0x00000000);
   }

   OUT_RING(ring, 0x00000000);
   OUT_RING(ring, 0x00000000);
   OUT_RING(ring, 0x00000000);
   OUT_RING(ring, 0x00000000);
   OUT_RING(ring, 0x00000000);
}

/* Build combined image/SSBO "IBO" state, returns ownership of state reference */
struct fd_ringbuffer *
fd6_build_ibo_state(struct fd_context *ctx, const struct ir3_shader_variant *v,
                    enum pipe_shader_type shader)
{
   struct fd_shaderbuf_stateobj *bufso = &ctx->shaderbuf[shader];
   struct fd_shaderimg_stateobj *imgso = &ctx->shaderimg[shader];

   struct fd_ringbuffer *state = fd_submit_new_ringbuffer(
      ctx->batch->submit,
      (v->shader->nir->info.num_ssbos + v->shader->nir->info.num_images) * 16 *
         4,
      FD_RINGBUFFER_STREAMING);

   assert(shader == PIPE_SHADER_COMPUTE || shader == PIPE_SHADER_FRAGMENT);

   for (unsigned i = 0; i < v->shader->nir->info.num_ssbos; i++) {
      struct fd6_image img;
      translate_buf(&img, &bufso->sb[i]);
      emit_image_ssbo(state, &img);
   }

   for (unsigned i = 0; i < v->shader->nir->info.num_images; i++) {
      struct fd6_image img;
      translate_image(&img, &imgso->si[i]);
      emit_image_ssbo(state, &img);
   }

   return state;
}

static void
fd6_set_shader_images(struct pipe_context *pctx, enum pipe_shader_type shader,
                      unsigned start, unsigned count,
                      unsigned unbind_num_trailing_slots,
                      const struct pipe_image_view *images) in_dt
{
   struct fd_context *ctx = fd_context(pctx);
   struct fd_shaderimg_stateobj *so = &ctx->shaderimg[shader];

   fd_set_shader_images(pctx, shader, start, count, unbind_num_trailing_slots,
                        images);

   if (!images)
      return;

   for (unsigned i = 0; i < count; i++) {
      unsigned n = i + start;
      struct pipe_image_view *buf = &so->si[n];

      if (!buf->resource)
         continue;

      fd6_validate_format(ctx, fd_resource(buf->resource), buf->format);
   }
}

void
fd6_image_init(struct pipe_context *pctx)
{
   pctx->set_shader_images = fd6_set_shader_images;
}
