enable globalmeta;

tiles
{
	trigger 88
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 89
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 90
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 91
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 92
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 93
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 94
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 95
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 96
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 97
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 98
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
		activatewest = false;
	}
	trigger 99
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
		activatenorth = false;
	}
	trigger 100
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
		activateeast = false;
	}
	trigger 101
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
		activatesouth = false;
	}
	trigger 102
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 103
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}
	trigger 104
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 2;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activatenorth = false;
		activatesouth = false;
	}
	trigger 105
	{
		action = "Door_Open";
		arg1 = 16;
		arg2 = 300;
		arg4 = 3;
		playeruse = true;
		monsteruse = true;
		repeatable = true;
		activateeast = false;
		activatewest = false;
	}

	tile 1
	{
		texturenorth = "PRIWALA1";
		texturesouth = "PRIWALA1";
		textureeast = "PRIWALA2";
		texturewest = "PRIWALA2";
	}
	tile 2
	{
		texturenorth = "PRIWALB1";
		texturesouth = "PRIWALB1";
		textureeast = "PRIWALB2";
		texturewest = "PRIWALB2";
	}
	tile 3
	{
		texturenorth = "PIPINGA1";
		texturesouth = "PIPINGA1";
		textureeast = "PIPINGA2";
		texturewest = "PIPINGA2";
	}
	tile 4
	{
		texturenorth = "PIPINGB1";
		texturesouth = "PIPINGB1";
		textureeast = "PIPINGB2";
		texturewest = "PIPINGB2";
	}
	tile 5
	{
		texturenorth = "PIPINGC1";
		texturesouth = "PIPINGC1";
		textureeast = "PIPINGC2";
		texturewest = "PIPINGC2";
	}
	tile 6
	{
		texturenorth = "PRIBLDA1";
		texturesouth = "PRIBLDA1";
		textureeast = "PRIBLDA2";
		texturewest = "PRIBLDA2";
	}
	tile 7
	{
		texturenorth = "PIPHORA1";
		texturesouth = "PIPHORA1";
		textureeast = "PIPHORA2";
		texturewest = "PIPHORA2";
	}
	tile 8
	{
		texturenorth = "PIPHORB1";
		texturesouth = "PIPHORB1";
		textureeast = "PIPHORB2";
		texturewest = "PIPHORB2";
	}
	tile 9
	{
		texturenorth = "PRIVENA1";
		texturesouth = "PRIVENA1";
		textureeast = "PRIVENA2";
		texturewest = "PRIVENA2";
	}
	tile 10
	{
		texturenorth = "PRILITE1";
		texturesouth = "PRILITE1";
		textureeast = "PRILITE2";
		texturewest = "PRILITE2";
	}
	tile 11
	{
		texturenorth = "INSLITE1";
		texturesouth = "INSLITE1";
		textureeast = "INSLITE2";
		texturewest = "INSLITE2";
	}
	tile 12
	{
		texturenorth = "INSWALA1";
		texturesouth = "INSWALA1";
		textureeast = "INSWALA2";
		texturewest = "INSWALA2";
	}
	tile 13
	{
		texturenorth = "BZCRATE1";
		texturesouth = "BZCRATE1";
		textureeast = "BZCRATE2";
		texturewest = "BZCRATE2";
	}
	tile 14
	{
		texturenorth = "PRISPAN1";
		texturesouth = "PRISPAN1";
		textureeast = "PRISPAN2";
		texturewest = "PRISPAN2";
	}
	tile 15
	{
		texturenorth = "FOODBEV1";
		texturesouth = "FOODBEV1";
		textureeast = "FOODBEV2";
		texturewest = "FOODBEV2";
	}
	tile 16
	{
		texturenorth = "METPNLA1";
		texturesouth = "METPNLA1";
		textureeast = "METPNLA2";
		texturewest = "METPNLA2";
	}
	tile 17
	{
		texturenorth = "CONSBIO1";
		texturesouth = "CONSBIO1";
		textureeast = "CONSBIO2";
		texturewest = "CONSBIO2";
	}
	tile 18
	{
		texturenorth = "FOODSNK1";
		texturesouth = "FOODSNK1";
		textureeast = "FOODSNK2";
		texturewest = "FOODSNK2";
	}
	tile 19
	{
		texturenorth = "METLITE1";
		texturesouth = "METLITE1";
		textureeast = "METLITE2";
		texturewest = "METLITE2";
	}
	tile 20
	{
		texturenorth = "METWALL1";
		texturesouth = "METWALL1";
		textureeast = "METWALL2";
		texturewest = "METWALL2";
	}
	tile 21
	{
		texturenorth = "TELEMAP1";
		texturesouth = "TELEMAP1";
		textureeast = "TELEMAP2";
		texturewest = "TELEMAP2";
	}
	tile 22
	{
		texturenorth = "ELEVWAL1";
		texturesouth = "ELEVWAL1";
		textureeast = "ELEVWAL2";
		texturewest = "ELEVWAL2";
	}
	tile 23
	{
		texturenorth = "CONSWIR1";
		texturesouth = "CONSWIR1";
		textureeast = "CONSWIR2";
		texturewest = "CONSWIR2";
	}
	tile 24
	{
		texturenorth = "PLASMSP1";
		texturesouth = "PLASMSP1";
		textureeast = "PLASMSP2";
		texturewest = "PLASMSP2";
	}
	tile 25
	{
		texturenorth = "PIPBARA1";
		texturesouth = "PIPBARA1";
		textureeast = "PIPBARA2";
		texturewest = "PIPBARA2";
	}
	tile 26
	{
		texturenorth = "PIPBARB1";
		texturesouth = "PIPBARB1";
		textureeast = "PIPBARB2";
		texturewest = "PIPBARB2";
	}
	tile 27
	{
		texturenorth = "CONSPIP1";
		texturesouth = "CONSPIP1";
		textureeast = "CONSPIP2";
		texturewest = "CONSPIP2";
	}
	tile 28
	{
		texturenorth = "CONSDAT1";
		texturesouth = "CONSDAT1";
		textureeast = "CONSDAT2";
		texturewest = "CONSDAT2";
	}
	tile 29
	{
		texturenorth = "PNKWALA1";
		texturesouth = "PNKWALA1";
		textureeast = "PNKWALA2";
		texturewest = "PNKWALA2";
	}
	tile 30
	{
		texturenorth = "PNKWALB1";
		texturesouth = "PNKWALB1";
		textureeast = "PNKWALB2";
		texturewest = "PNKWALB2";
	}
	tile 31
	{
		texturenorth = "ELEVEMB1";
		texturesouth = "ELEVEMB1";
		textureeast = "ELEVEMB2";
		texturewest = "ELEVEMB2";
	}
	tile 32
	{
		texturenorth = "TELEPOR1";
		texturesouth = "TELEPOR1";
		textureeast = "TELEPOR2";
		texturewest = "TELEPOR2";
	}
	tile 33
	{
		texturenorth = "INSDANG1";
		texturesouth = "INSDANG1";
		textureeast = "INSDANG2";
		texturewest = "INSDANG2";
	}
	tile 34
	{
		texturenorth = "SHCRATE1";
		texturesouth = "SHCRATE1";
		textureeast = "SHCRATE2";
		texturewest = "SHCRATE2";
	}
	tile 35
	{
		texturenorth = "BIOTECH1";
		texturesouth = "BIOTECH1";
		textureeast = "BIOTECH2";
		texturewest = "BIOTECH2";
	}
	tile 36
	{
		texturenorth = "BIOEMBL1";
		texturesouth = "BIOEMBL1";
		textureeast = "BIOEMBL2";
		texturewest = "BIOEMBL2";
	}
	tile 37
	{
		texturenorth = "PRIVENB1";
		texturesouth = "PRIVENB1";
		textureeast = "PRIVENB2";
		texturewest = "PRIVENB2";
	}
	tile 38
	{
		texturenorth = "METPNLB1";
		texturesouth = "METPNLB1";
		textureeast = "METPNLB2";
		texturewest = "METPNLB2";
	}
	tile 39
	{
		texturenorth = "METPNLC1";
		texturesouth = "METPNLC1";
		textureeast = "METPNLC2";
		texturewest = "METPNLC2";
	}
	tile 40
	{
		texturenorth = "BIOLITE1";
		texturesouth = "BIOLITE1";
		textureeast = "BIOLITE2";
		texturewest = "BIOLITE2";
	}
	tile 41
	{
		texturenorth = "METTECH1";
		texturesouth = "METTECH1";
		textureeast = "METTECH2";
		texturewest = "METTECH2";
	}
	tile 42
	{
		texturenorth = "PLNWALA1";
		texturesouth = "PLNWALA1";
		textureeast = "PLNWALA2";
		texturewest = "PLNWALA2";
	}
	tile 43
	{
		texturenorth = "PLNWALB1";
		texturesouth = "PLNWALB1";
		textureeast = "PLNWALB2";
		texturewest = "PLNWALB2";
	}
	tile 44
	{
		texturenorth = "PLNWALC1";
		texturesouth = "PLNWALC1";
		textureeast = "PLNWALC2";
		texturewest = "PLNWALC2";
	}
	tile 45
	{
		texturenorth = "SWITCHA1";
		texturesouth = "SWITCHA1";
		textureeast = "SWITCHA2";
		texturewest = "SWITCHA2";
	}
	tile 46
	{
		texturenorth = "BIOWALA1";
		texturesouth = "BIOWALA1";
		textureeast = "BIOWALA2";
		texturewest = "BIOWALA2";
	}
	tile 47
	{
		texturenorth = "CONSPLN1";
		texturesouth = "CONSPLN1";
		textureeast = "CONSPLN2";
		texturewest = "CONSPLN2";
	}
	tile 48
	{
		texturenorth = "BIOWALB1";
		texturesouth = "BIOWALB1";
		textureeast = "BIOWALB2";
		texturewest = "BIOWALB2";
	}
	tile 49
	{
		texturenorth = "BIODANG1";
		texturesouth = "BIODANG1";
		textureeast = "BIODANG2";
		texturewest = "BIODANG2";
	}
	tile 50
	{
		texturenorth = "BIOWALC1";
		texturesouth = "BIOWALC1";
		textureeast = "BIOWALC2";
		texturewest = "BIOWALC2";
	}
	tile 51
	{
		texturenorth = "GLDLITE1";
		texturesouth = "GLDLITE1";
		textureeast = "GLDLITE2";
		texturewest = "GLDLITE2";
	}
	tile 52
	{
		texturenorth = "GLDEMBL1";
		texturesouth = "GLDEMBL1";
		textureeast = "GLDEMBL2";
		texturewest = "GLDEMBL2";
	}
	tile 53
	{
		texturenorth = "GLDWALA1";
		texturesouth = "GLDWALA1";
		textureeast = "GLDWALA2";
		texturewest = "GLDWALA2";
	}
	tile 54
	{
		texturenorth = "PNKWALC1";
		texturesouth = "PNKWALC1";
		textureeast = "PNKWALC2";
		texturewest = "PNKWALC2";
	}
	tile 55
	{
		texturenorth = "PNKWALD1";
		texturesouth = "PNKWALD1";
		textureeast = "PNKWALD2";
		texturewest = "PNKWALD2";
	}
	tile 56
	{
		texturenorth = "PNKWALE1";
		texturesouth = "PNKWALE1";
		textureeast = "PNKWALE2";
		texturewest = "PNKWALE2";
	}
	tile 57
	{
		texturenorth = "SWITCHI1";
		texturesouth = "SWITCHI1";
		textureeast = "SWITCHI2";
		texturewest = "SWITCHI2";
	}
	tile 58
	{
		texturenorth = "GLDWALB1";
		texturesouth = "GLDWALB1";
		textureeast = "GLDWALB2";
		texturewest = "GLDWALB2";
	}
	tile 59
	{
		texturenorth = "INSWALB1";
		texturesouth = "INSWALB1";
		textureeast = "INSWALB2";
		texturewest = "INSWALB2";
	}
	tile 60
	{
		texturenorth = "GLDCOMM1";
		texturesouth = "GLDCOMM1";
		textureeast = "GLDCOMM2";
		texturewest = "GLDCOMM2";
	}
	tile 61
	{
		texturenorth = "INSEMBL1";
		texturesouth = "INSEMBL1";
		textureeast = "INSEMBL2";
		texturewest = "INSEMBL2";
	}
	tile 62
	{
		texturenorth = "PLNWALD1";
		texturesouth = "PLNWALD1";
		textureeast = "PLNWALD2";
		texturewest = "PLNWALD2";
	}
	tile 63
	{
		texturenorth = "PLNEMBL1";
		texturesouth = "PLNEMBL1";
		textureeast = "PLNEMBL2";
		texturewest = "PLNEMBL2";
	}
	tile 88
	{
		texturenorth = "JAMBIO1";
		texturesouth = "JAMBIO1";
		textureeast = "DBIOU2";
		texturewest = "DBIOU2";
		offsetvertical = true;
	}
	tile 89
	{
		texturenorth = "DBIOU1";
		texturesouth = "DBIOU1";
		textureeast = "JAMBIO2";
		texturewest = "JAMBIO2";
		offsethorizontal = true;
	}
	tile 90
	{
		texturenorth = "JAMSPCB1";
		texturesouth = "JAMSPCB1";
		textureeast = "DMETALU2";
		texturewest = "DMETALU2";
		offsetvertical = true;
	}
	tile 91
	{
		texturenorth = "DMETALU1";
		texturesouth = "DMETALU1";
		textureeast = "JAMSPCB2";
		texturewest = "JAMSPCB2";
		offsethorizontal = true;
	}
	tile 92
	{
		texturenorth = "JAMSTEL1";
		texturesouth = "JAMSTEL1";
		textureeast = "DPRISNU2";
		texturewest = "DPRISNU2";
		offsetvertical = true;
		soundsequence = "DoorHeavy";
	}
	tile 93
	{
		texturenorth = "DPRISNU1";
		texturesouth = "DPRISNU1";
		textureeast = "JAMSTEL2";
		texturewest = "JAMSTEL2";
		offsethorizontal = true;
		soundsequence = "DoorHeavy";
	}
	tile 94
	{
		texturenorth = "JAMSPCB1";
		texturesouth = "JAMSPCB1";
		textureeast = "DELEVU2";
		texturewest = "DELEVU2";
		offsetvertical = true;
		soundsequence = "DoorHeavy";
	}
	tile 95
	{
		texturenorth = "DELEVU1";
		texturesouth = "DELEVU1";
		textureeast = "JAMSPCB2";
		texturewest = "JAMSPCB2";
		offsethorizontal = true;
		soundsequence = "DoorHeavy";
	}
	tile 96
	{
		texturenorth = "JAMSTEL1";
		texturesouth = "JAMSTEL1";
		textureeast = "DHSECU2";
		texturewest = "DHSECU2";
		offsetvertical = true;
		soundsequence = "DoorHeavy";
	}
	tile 97
	{
		texturenorth = "DHSECU1";
		texturesouth = "DHSECU1";
		textureeast = "JAMSTEL2";
		texturewest = "JAMSTEL2";
		offsethorizontal = true;
		soundsequence = "DoorHeavy";
	}
	tile 98
	{
		texturenorth = "JAMSTEL1";
		texturesouth = "JAMSTEL1";
		textureeast = "DONEWYU2";
		texturewest = "DOWEXIT2";
		offsetvertical = true;
		soundsequence = "DoorHeavy";
	}
	tile 99
	{
		texturenorth = "DOWEXIT1";
		texturesouth = "DONEWYU1";
		textureeast = "JAMSTEL2";
		texturewest = "JAMSTEL2";
		offsethorizontal = true;
		soundsequence = "DoorHeavy";
	}
	tile 100
	{
		texturenorth = "JAMSTEL1";
		texturesouth = "JAMSTEL1";
		textureeast = "DOWEXIT2";
		texturewest = "DONEWYU2";
		offsetvertical = true;
		soundsequence = "DoorHeavy";
	}
	tile 101
	{
		texturenorth = "DONEWYU1";
		texturesouth = "DOWEXIT1";
		textureeast = "JAMSTEL2";
		texturewest = "JAMSTEL2";
		offsethorizontal = true;
		soundsequence = "DoorHeavy";
	}
	tile 102
	{
		texturenorth = "JAMOFFC1";
		texturesouth = "JAMOFFC1";
		textureeast = "DOFFICU2";
		texturewest = "DOFFICU2";
		offsetvertical = true;
	}
	tile 103
	{
		texturenorth = "DOFFICU1";
		texturesouth = "DOFFICU1";
		textureeast = "JAMOFFC2";
		texturewest = "JAMOFFC2";
		offsethorizontal = true;
	}
	tile 104
	{
		texturenorth = "JAMSPCA1";
		texturesouth = "JAMSPCA1";
		textureeast = "DSPACEU2";
		texturewest = "DSPACEU2";
		offsetvertical = true;
	}
	tile 105
	{
		texturenorth = "DSPACEU1";
		texturesouth = "DSPACEU1";
		textureeast = "JAMSPCA2";
		texturewest = "JAMSPCA2";
		offsethorizontal = true;
	}

	modzone 106 fillzone ambush;

	zone 108 {}
	zone 109 {}
	zone 110 {}
	zone 111 {}
	zone 112 {}
	zone 113 {}
	zone 114 {}
	zone 115 {}
	zone 116 {}
	zone 117 {}
	zone 118 {}
	zone 119 {}
	zone 120 {}
	zone 121 {}
	zone 122 {}
	zone 123 {}
	zone 124 {}
	zone 125 {}
	zone 126 {}
	zone 127 {}
	zone 128 {}
	zone 129 {}
	zone 130 {}
	zone 131 {}
	zone 132 {}
	zone 133 {}
	zone 134 {}
	zone 135 {}
	zone 136 {}
	zone 137 {}
	zone 138 {}
	zone 139 {}
	zone 140 {}
	zone 141 {}
	zone 142 {}
	zone 143 {}
	zone 144 {}
	zone 145 {}
	zone 146 {}
	zone 147 {}
	zone 148 {}
	zone 149 {}
	zone 150 {}
	zone 151 {}
	zone 152 {}
}

things
{
	trigger 98
	{
		action = "Pushwall_Move";
		arg1 = 32;
		arg2 = 2;
		arg3 = 2;
		playeruse = true;
		secret = true;
	}

	// oldnum, newnum, angles, patrol, minskill
	{19,  $Player1Start,            4, 0, 0}
	{23,  BlakeWaterPuddle,         0, 0, 0}
	{24,  ContainmentCanister,      0, 0, 0}
	{25,  LunchTable,               0, 0, 0}
	{26,  BlakeFloorLamp,           0, 0, 0}
	{27,  LabTable,                 0, 0, 0}
	{28,  BlakePillar,              0, 0, 0}
	{29,  BlakeBloodPuddle,         0, 0, 0}
	{30,  PissPuddle,               0, 0, 0}
	{31,  FicusTree,                0, 0, 0}
	{32,  HalfEatenCorpse,          0, 0, 0}
	{33,  WaterFountain,            0, 0, 0}
	{34,  BlakePlant1,              0, 0, 0}
	{35,  BlakeVase,                0, 0, 0}
	{36,  GeneralTable,             0, 0, 0}
	{37,  BlakeCeilingLight1,       0, 0, 0}
	{38,  GeneralChair,             0, 0, 0}
	{39,  KitchenTrashBin,          0, 0, 0}
	{40,  OfficeTrashBin,           0, 0, 0}
	{41,  BlakePlant2,              0, 0, 0}
	{42,  Gurney,                   0, 0, 0}
	{43,  IndirectHalfSphere,       0, 0, 0}
	{44,  ExitSign,                 0, 0, 0}
	{45,  Transporter,              0, 0, 0}
	{46,  BodyCan,                  0, 0, 0}
	{47,  SlowFireProtector,        0, 0, 0}
	{48,  MutantStatue,             0, 0, 0}
	{49,  ChargeUnit,               0, 0, 0}
	{50,  RapidAssaultWeapon,       0, 0, 0}
	{51,  DualNeutronDisruptor,     0, 0, 0}
	{52,  FirstAidKit,              0, 0, 0}
	{53,  VerticalSpikeStatic,      0, 0, 0}
	{54,  ChargePack,               0, 0, 0}
	{55,  RedAccessKey,             0, 0, 0}
	{56,  YellowAccessKey,          0, 0, 0}
	{57,  AntiPlasmaCannon,         0, 0, 0}
	{58,  BlueAccessKey,            0, 0, 0}
	{59,  YellowBox,                0, 0, 0}
	{60,  OfficeDesk,               0, 0, 0}
	{61,  OfficeChair,              0, 0, 0}
	{62,  SecurityDesk,             0, 0, 0}
	{63,  FullWaterBowl,            0, 0, 0}
	{64,  EmptyWaterBowl,           0, 0, 0}
	{65,  ChickenLeg,               0, 0, 0}
	{66,  ChickenBone,              0, 0, 0}
	{67,  HamMeat,                  0, 0, 0}
	{68,  HamBone,                  0, 0, 0}
	{69,  PlasmaDischargeUnit,      0, 0, 0}
	{70,  IndirectSpotLight,        0, 0, 0}
	{71,  VerticalPostStatic,       0, 0, 0}
	{72,  GurneyMutantStatic,       0, 0, 0}
	{73,  LargeAlienCanisterStatic, 0, 0, 0}
	{74,  SmallAlienCanisterStatic, 0, 0, 0}
	{75,  GurneyMutantEmpty,        0, 0, 0}
	{76,  LargeAlienCanisterEmpty,  0, 0, 0}
	{77,  SmallAlienCanisterEmpty,  0, 0, 0}
	{78,  DeadGenericScientist,     0, 0, 0}
	{79,  FlickerLight,             0, 0, 0}
	{80,  PlainAirVent,             0, 0, 0}
	{81,  BloodAirVent,             0, 0, 0}
	{82,  WaterAirVent,             0, 0, 0}
	{83,  FloorGrate,               0, 0, 0}
	{84,  SteamPipe,                0, 0, 0}
	{85,  MoneyBag,                 0, 0, 0}
	{86,  Loot,	                    0, 0, 0}
	{87,  Gold5Bars,                0, 0, 0}
	{88,  XylanOrb,                 0, 0, 0}
	// No 89
	{90,  PatrolPoint,              8, 0, 0}
	// No 99-101
	{103, MechSentinel,             0, 0, 0}
	{104, MechSentinel,             0, 0, 2}
	{105, MechSentinel,             0, 0, 3}
	{106, MutantHuman,              0, 0, 0}
	{107, MutantHuman,              0, 0, 2}
	{108, SectorGuard,              4, 0, 0}
	{112, SectorGuard,              4, PATHING, 0}
	{116, GeneralScientist,         4, 0, 0}
	{120, GeneralScientist,         4, PATHING, 0}
	// TODO: 124 -> Goldfire Spawn Site
	{125, MutantHuman,              0, 0, 3}
	{126, TechWarrior,              4, 0, 0}
	{130, TechWarrior,              4, PATHING, 0}
	{134, SmallAlienCanister,       0, 0, 0}
	{135, SmallAlienCanister,       0, 0, 2} // TODO: Replace with SmallAlienCanisterStatic when below skill
	{136, SmallAlienCanister,       0, 0, 3} // TODO: Replace with SmallAlienCanisterStatic when below skill
	{137, SmallAlienCanisterEmpty,  0, 0, 0}
	{138, ElectricArcBarrierOff,    0, 0, 0}
	{139, ElectricArcBarrier,       0, 0, 0}
	// No 140
	// TODO: 141 -> Goldfire Spawn immediately
	{142, GeneticGuard,             0, 0, 2}
	{143, GeneticGuard,             0, 0, 3}
	{144, SectorGuard,              4, 0, 2}
	{148, SectorGuard,              4, PATHING, 2}
	{152, GeneralScientist,         4, 0, 2}
	{156, GeneralScientist,         4, PATHING, 2}
	{160, SecurityLight,            0, 0, 0}
	{161, GurneyMutantSleep,        0, 0, 3} // TODO: Replace with GurneyMutantStatic when below skill
	{162, TechWarrior,              4, 0, 2}
	{166, TechWarrior,              4, PATHING, 2}
	{170, LargeAlienCanister,       0, 0, 0}
	{171, LargeAlienCanister,       0, 0, 2} // TODO: Replace with LargeAlienCanisterStatic when below skill
	{172, LargeAlienCanister,       0, 0, 3} // TODO: Replace with LargeAlienCanisterStatic when below skill
	{173, GurneyMutantSleep,        0, 0, 2} // TODO: Replace with GurneyMutantStatic when below skill
	{174, ElectricPostBarrierOff,   0, 0, 0}
	{175, ElectricPostBarrier,      0, 0, 0}
	// No 176
	{177, SecurityCube,             0, 0, 0}
	{178, SteamGrate,               0, 0, 0}
	{179, AlienCeilingLight,        0, 0, 0}
	{180, SectorGuard,              4, 0, 3}
	{184, SectorGuard,              4, PATHING, 3}
	{188, GeneralScientist,         4, 0, 3}
	{192, GeneralScientist,         4, PATHING, 3}
	// No 196-197
	{198, TechWarrior,              4, 0, 3}
	{202, TechWarrior,              4, PATHING, 3}
	{206, GreenOoze,                0, 0, 0}
	{207, GreenOoze,                0, 0, 2}
	{208, GreenOoze,                0, 0, 3}
	// No 209
	{210, GrayOoze,                 0, 0, 0}
	{211, GrayOoze,                 0, 0, 2}
	{212, GrayOoze,                 0, 0, 3}
	// No 213
	{214, GeneticGuard,             0, 0, 0}
	// No 215
	{216, AlienProtector,           4, 0, 0}
	{220, AlienProtector,           4, PATHING, 0}
	{224, CeilingTurretStatic,      4, 0, 0}
	{228, CeilingTurretRotate,      4, 0, 0}
	{232, SpiderMutant,             0, 0, 0}
	{233, BreatherBeast,            0, 0, 0}
	{234, AlienProtector,           4, 0, 2}
	{238, AlienProtector,           4, PATHING, 2}
	{242, CeilingTurretStatic,      4, 0, 2}
	{246, CeilingTurretRotate,      4, 0, 2}
	{250, CyborgWarrior,            0, 0, 0}
	{251, ReptilianWarrior,         0, 0, 0}
	{252, AlienProtector,           4, 0, 3}
	{256, AlienProtector,           4, PATHING, 3}
	{260, FloatingBomb,             4, 0, 0}
	{264, FloatingBomb,             4, PATHING, 0}
	{268, AcidDragon,               0, 0, 0}
	{269, BioMechGuardian,          0, 0, 0}
	{270, LargeCanisterAlien,       0, 0, 3}
	{271, LargeCanisterAlien,       0, 0, 2}
	{272, LargeCanisterAlien,       0, 0, 0}
	{273, LargeAlienCanisterEmpty,  0, 0, 0}
	{274, LargeAlienCanisterEmpty,  0, 0, 2}
	{275, LargeAlienCanisterEmpty,  0, 0, 3}
	{276, PODAlienEgg,              0, 0, 2} // TODO: Replace with PODAlienEggDead when below skill
	{277, BlackOoze,                0, 0, 0}
	{278, FloatingBomb,             4, 0, 2}
	{282, FloatingBomb,             4, PATHING, 2}
	{286, WhiteOoze,                0, 0, 0}
	// No 287
	{288, SmallCanisterAlien,       0, 0, 3}
	{289, SmallCanisterAlien,       0, 0, 2}
	{290, SmallCanisterAlien,       0, 0, 0}
	{291, LiquidAlien,              0, 0, 0}
	{292, LiquidAlien,              0, 0, 2}
	{293, LiquidAlien,              0, 0, 3}
	{294, PODAlienEgg,              0, 0, 3} // TODO: Replace with PODAlienEggDead when below skill
	{295, BlackOoze,                0, 0, 2}
	{296, FloatingBomb,             4, 0, 3}
	{300, FloatingBomb,             4, PATHING, 3}
	{304, WhiteOoze,                0, 0, 2}
	// No 305
	{306, PODAlienEgg,              0, 0, 0}
	{307, PODAlien,                 0, 0, 0}
	{308, PODAlien,                 0, 0, 2}
	{309, PODAlien,                 0, 0, 3}
	{310, ElectroAlien,             0, 0, 0}
	{311, ElectroAlien,             0, 0, 2}
	{312, ElectroAlien,             0, 0, 3}
	{313, BlackOoze,                0, 0, 3}
	{314, VolatileTransport,        4, 0, 0}
	{318, VolatileTransport,        4, PATHING, 0}
	{322, WhiteOoze,                0, 0, 3}
	// No 323
	// TODO: 324 -> Vertical Sphere Easy
	// TODO: 325 -> Horizonal Sphere Easy
	// TODO: 326 -> Diagonal Sphere Easy
	// No 327
	{328, FloatingBomb,             4, 0, 0} // STATIONARY
	{332, VolatileTransport,        4, 0, 2}
	{336, VolatileTransport,        4, PATHING, 2}
	// TODO: 342 -> Vertical Sphere Normal
	// TODO: 343 -> Horizonal Sphere Normal
	// TODO: 344 -> Diagonal Sphere Normal
	// No 345
	{346, FloatingBomb,             4, 0, 2} // STATIONARY
	{350, VolatileTransport,        4, 0, 3}
	{354, VolatileTransport,        4, PATHING, 3}
	// No 358-359
	// TODO: 360 -> Vertical Sphere Hard
	// TODO: 361 -> Horizonal Sphere Hard
	// TODO: 362 -> Diagonal Sphere Hard
	// No 363
	{364, FloatingBomb,             4, 0, 3} // STATIONARY
	{368, CeilingTurretStatic,      4, 0, 3}
	{372, CeilingTurretRotate,      4, 0, 3}
	// No 376-380
	{381, GreekPost,                0, 0, 0}
	{382, BluePost,                 0, 0, 0}
	{383, HiTechPost,               0, 0, 0}
	{384, BlakeCeilingLight2,       0, 0, 0}
	{385, BlakeCeilingLight3,       0, 0, 0}
	{386, BodyParts,                0, 0, 0}
	{387, OverheadLamp,             0, 0, 0}
	{388, OfficeSink,               0, 0, 0}
	// No 389
	{390, CandyBar,                 0, 0, 0}
	{391, Sandwich,                 0, 0, 0}
	{392, BlakeCrate1,              0, 0, 0}
	{393, BlakeCrate2,              0, 0, 0}
	{394, BlakeCrate3,              0, 0, 0}
	{395, BlakeTable,               0, 0, 0}
	{396, BlakeChair,               0, 0, 0}
	{397, BlakeStool,               0, 0, 0}
	{398, BlakeGore,                0, 0, 0}
	{399, Gold3Bars,                0, 0, 0}
	{400, Gold2Bars,                0, 0, 0}
	{401, Gold1Bar,                 0, 0, 0}
	{402, BlueRedPost,              0, 0, 0}
	{403, GreekPost2,               0, 0, 0}
	{404, GeneratorPost,            0, 0, 0}
	{405, TallDecorativeColumn,     0, 0, 0}
	{406, ShortDecorativeColumn,    0, 0, 0}
	{407, BlakeDebris1,             0, 0, 0}
	{408, BlakeDebris2,             0, 0, 0}
	{409, BlakeDebris3,             0, 0, 0}
	{410, BlakeDebris4,             0, 0, 0}
	{411, DeadSectorGuard,          0, 0, 0}
	{412, DeadTechWarrior,          0, 0, 0}
	{413, DeadAlienProtector,       0, 0, 0}
	{414, DeadGroundScout,          0, 0, 0}
	{415, DeadFloatingScout,        0, 0, 0}
	{416, DeadMechSentinel,         0, 0, 0}
	{417, DeadMutantHuman,          0, 0, 0}
	{418, DeadContainedAlien,       0, 0, 0}
	{419, DeadCanisterAlien,        0, 0, 0}
	{420, DeadGurneyMutant,         0, 0, 0}
	{421, DeadHangingTurret,        0, 0, 0}
	{422, DeadPODAlien,             0, 0, 0}
	{423, ConcessionCoin,           0, 0, 0}
	{424, ConcessionCoin5,          0, 0, 0}
	{425, VerticalSpikeInactive,    0, 0, 0}
	{426, VerticalSpikeActive,      0, 0, 0}
	// No 427
	{428, VerticalSpikeInactive,    0, 0, 0}
	{429, VerticalSpikeInactive,    0, 0, 2}
	{430, VerticalSpikeInactive,    0, 0, 3}
	// No 431
	// TODO: 432-449 -> Blastable crate1
	// TODO: 450-467 -> Blastable crate2
	// TODO: 468-485 -> Blastable crate3
	{486, PlasmaDetonator,          0, 0, 0}
	{487, BlakeRubble,              0, 0, 0}
	{488, RadarPack,                0, 0, 0}
	{489, BonziTree,                0, 0, 0}
	{490, YellowPottedPlant,        0, 0, 0}
	{491, TubePlant,                0, 0, 0}
	{492, HiTechTableAndChairs,     0, 0, 0}
	{493, DeadSectorPatrol,         0, 0, 0}
	{494, DeadStarSentinel,         0, 0, 0}
	{495, DeadStarTrooper,          0, 0, 0}
	// No 496-503
	// Technically these unset FL_RANDOM_TURN, but that's not set on anything other than scientists.
	{504, AlienProtector,           4, PATHING, 0}
	{508, FloatingBomb,             4, PATHING, 0}
	{512, VolatileTransport,        4, PATHING, 0}
	{516, SectorGuard,              4, PATHING, 0}
	// No 520-521
	{522, AlienProtector,           4, PATHING, 2}
	{526, FloatingBomb,             4, PATHING, 2}
	{530, VolatileTransport,        4, PATHING, 2}
	{534, SectorGuard,              4, PATHING, 2}
	// No 538-539
	{540, AlienProtector,           4, PATHING, 3}
	{544, FloatingBomb,             4, PATHING, 3}
	{548, VolatileTransport,        4, PATHING, 3}
	{552, SectorGuard,              4, PATHING, 3}
	// No 556-557
	{558, TechWarrior,              4, PATHING, 0}
	{562, VerticalPostInactive,     0, 0, 0}
	{563, VerticalPostActive,       0, 0, 0}
	// No 564
	{565, VerticalPostInactive,     0, 0, 0}
	{566, VerticalPostInactive,     0, 0, 2}
	{567, VerticalPostInactive,     0, 0, 3}
	// No 568-575
	{576, TechWarrior,              4, PATHING, 2}
	// No 580-582
	{583, SpiderMutant,             0, 0, 2}
	{584, BreatherBeast,            0, 0, 2}
	{585, CyborgWarrior,            0, 0, 2}
	{586, ReptilianWarrior,         0, 0, 2}
	{587, AcidDragon,               0, 0, 2}
	{588, BioMechGuardian,          0, 0, 2}
	// No 589
	{590, ReptilianWarriorMorphed,  0, 0, 0}
	{591, ReptilianWarriorMorphed,  0, 0, 2} // TODO: Replace with GreekPost2 when below skill
	{592, ReptilianWarriorMorphed,  0, 0, 3} // TODO: Replace with GreekPost2 when below skill
	// No 593
	{594, TechWarrior,              4, PATHING, 3}
	// No 598-600
	{601, SpiderMutant,             0, 0, 3}
	{602, BreatherBeast,            0, 0, 3}
	{603, CyborgWarrior,            0, 0, 3}
	{604, ReptilianWarrior,         0, 0, 3}
	{605, AcidDragon,               0, 0, 3}
	{606, BioMechGuardian,          0, 0, 3}
	// No 607
	{608, SpiderMutantMorphed,      0, 0, 0}
	{609, SpiderMutantMorphed,      0, 0, 2} // TODO: Replace with BlueRedPost when below skill
	{610, SpiderMutantMorphed,      0, 0, 3} // TODO: Replace with BlueRedPost when below skill
	// No 611-625
	{626, MutantHumanMorphed,       0, 0, 0}
	{627, MutantHumanMorphed,       0, 0, 2} // TODO: Replace with MutantStatue when below skill
	{628, MutantHumanMorphed,       0, 0, 3} // TODO: Replace with MutantStatue when below skill
	// No 629
	{630, GiantStalker,             0, 0, 0}
	{631, SpectorDemon,             0, 0, 0}
	{632, ArmoredStalker,           0, 0, 0}
	{633, CrawlerBeast,             0, 0, 0}
}

flats
{
	ceiling
	{
		"F_GRYBIG"=1, "F_SQNORM", "F_GRYTIL", "F_BRNTIL", "F_BLUTIL", "F_GRYCIR",
		"F_SQLITC", "F_METALS", "F_OCTTEK", "F_GRYPN1", "F_OCTOS", "F_TRIPNL",
		"F_GRYPN2", "F_TRILIT", "F_TEKGLO", "F_TEKFRM", "F_CRSCYN", "F_CRSPNK",
		"F_PNKTIL", "F_GRDIAG", "F_SQLITY", "F_SQLITR", "F_OCTHOL", "F_OCTLIT",
		"F_GRNBIG", "F_YLOTIL", "F_CYNTIL", "F_BLUCIR", "F_GRNCIR", "F_BLUPNL",
		"F_YLOPNL", "F_OCTPNK"
	}
	floor
	{
		"F_GRYBIG"=1, "F_SQNORM", "F_GRYTIL", "F_BRNTIL", "F_BLUTIL", "F_GRYCIR",
		"F_SQLITC", "F_METALS", "F_OCTTEK", "F_GRYPN1", "F_OCTOS", "F_TRIPNL",
		"F_GRYPN2", "F_TRILIT", "F_TEKGLO", "F_TEKFRM", "F_CRSCYN", "F_CRSPNK",
		"F_PNKTIL", "F_GRDIAG", "F_SQLITY", "F_SQLITR", "F_OCTHOL", "F_OCTLIT",
		"F_GRNBIG", "F_YLOTIL", "F_CYNTIL", "F_BLUCIR", "F_GRNCIR", "F_BLUPNL",
		"F_YLOPNL", "F_OCTPNK"
	}
}
