Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- l -
- L : background_image_t, custom_functions_t
- l : AnimationSampler
- l_end : glPrintLineIterator
- L_idx : background_image_t
- l_next : glPrintLineIterator
- l_width : glPrintLineIterator
- la : HookParam
- label : AsteroidAnchor, AsteroidExclusion
- land_delay : ShipStats
- land_msg : Spob
- land_override : Spob
- landed_times : Player_t, PlayerShip_t
- landing_delay : Pilot
- lane_base_cost : Faction
- lane_length_per_presence : Faction
- language : LanguageOption, PlayerConf_t, translation_t
- last : Queue, ThreadQueue
- last_played : Player_t, PlayerConf_t
- lastframe : SPFX
- lastPurchasePrice : Commodity
- lastversion : PlayerConf_t
- lau : Outfit
- launch_accel : ShipStats
- launch_calibration : ShipStats
- launch_damage : ShipStats
- launch_energy : ShipStats
- launch_lockon : ShipStats
- launch_range : ShipStats
- launch_rate : ShipStats
- launch_reload : ShipStats
- launch_speed : ShipStats
- launch_turn : ShipStats
- layer : Weapon
- length : alSound
- lf : HookParam
- lic : Outfit
- license : Outfit, Ship
- life : Weapon
- lifeleng : Gatherable
- lights : Lighting
- limit : Outfit
- lj : HookParam
- lmap : Outfit
- loaded : GltfObject, PlayerConf_t
- loaded_version : Player_t
- loc : MissionAvail_t
- local : SystemPresence
- local_map_default : ndata_start_t
- local_th : Faction
- lock : LuaAudio_t
- locked : ShipOutfitSlot, SlotProperty_t
- lockon : OutfitLauncherData
- lockon_timer : PilotOutfitAmmo
- lockons : Pilot
- logo : Faction
- longname : Faction
- loot_mod : ShipStats
- low_memory : PlayerConf_t
- lp : HookParam
- ls : HookParam
- lua : EventData, MissionData
- lua_add : EffectData
- lua_barbg : Spob
- lua_board : Outfit
- lua_buy : Outfit
- lua_can_land : Spob
- lua_cleanup : Outfit, Ship
- lua_comm : Spob
- lua_cooldown : Outfit
- lua_descextra : Outfit, Ship
- lua_distress : Spob
- lua_dt : Ship
- lua_enet : PlayerConf_t
- lua_env : EffectData, Faction, Outfit, Ship, Spob
- lua_explode_init : Ship
- lua_explode_update : Ship
- lua_extend : EffectData
- lua_file : Outfit, Ship, Spob
- lua_file_raw : Spob
- lua_hit : Faction
- lua_hit_test : Faction
- lua_init : Outfit, Ship, Spob
- lua_jumpin : Outfit
- lua_keydoubletap : Outfit
- lua_keyrelease : Outfit
- lua_land : Outfit, Spob
- lua_load : Spob
- lua_mem : AI_Profile, Pilot, PilotOutfitSlot, Spob, spob_lua_file, Weapon
- lua_onadd : Outfit
- lua_onhit : Outfit
- lua_onimpact : Outfit
- lua_onmiss : Outfit
- lua_onremove : Outfit
- lua_onscan : Outfit
- lua_onscanned : Outfit
- lua_onshoot : Outfit
- lua_onshootany : Outfit
- lua_onstealth : Outfit
- lua_ontoggle : Outfit
- lua_outofenergy : Outfit
- lua_population : Spob
- lua_price : Outfit
- lua_remove : EffectData
- lua_render : Spob
- lua_repl : PlayerConf_t
- lua_reputation_max : Faction
- lua_sell : Outfit
- lua_ship_mem : Pilot
- lua_ship_timer : Pilot
- lua_stats : PilotOutfitSlot
- lua_takeoff : Outfit
- lua_text_broad : Faction
- lua_text_rank : Faction
- lua_unload : Spob
- lua_update : Outfit, Ship, Spob
- lut : glFontStash