Here is a list of all documented variables with links to the struct/union documentation for each field:
- d -
- d : lvar, ShipStatList, SysNode
- dam_as_dis_mod : Weapon
- dam_mod : Weapon
- damage : AsteroidType, Damage, ShipStats
- dat : Task
- data : AnimationSampler, Effect, Event_t, font_char_t, gl_vbo, glFontFile, LuaData_t, LuaSpfxData_t, Mission, Node, nsave_t, ShipOutfitSlot, ShipStatsLookup, UniDiff_t
- dataf : font_char_t
- datapath : PlayerConf_t
- datasize : glFontFile
- date : ndata_start_t, news_t, nsave_t
- date_created : Player_t
- date_to_rm : news_t
- dead : glPrintLineIterator
- death_counter : Player_t, PlayerShip_t
- def : Difficulty
- def_thick : TrailSpec
- delay : OutfitBeamData, OutfitBoltData, OutfitFighterBayData, OutfitLauncherData
- delete : Hook
- density : AsteroidAnchor
- deployed : PilotOutfitAmmo, PlayerShip_t
- depth : glInfo, LuaCanvas_t
- desc : EffectData, Mission, news_t, NPC_t
- desc_extra : Outfit, Ship
- desc_raw : Outfit
- desc_stats : Ship
- description : Commodity, Difficulty, Faction, plugin_t, Ship, SlotProperty_t, Spob
- destid : LuaJump
- detection_radius : MapDecorator
- dev_data_dir : PlayerConf_t
- devautosave : PlayerConf_t
- devmode : PlayerConf_t
- dhscale : glInfo
- difficulty : nsave_t, Player_t, PlayerConf_t
- dimensions : OutfitGFX
- dir : Solid
- dir_vel : Solid
- dirname : BlkFile
- disable : AsteroidType, Damage, ShipStats
- disabled : Keybind, SystemPresence
- discover_off : Player_t
- dispersion : OutfitBoltData, OutfitLauncherData
- display : DTYPE, map_find_t, ShipStatsLookup, SlotProperty_t, Spob, StarSystem
- displayname : Faction
- dist : MapOverlayRadiusConstraint
- distance : map_find_t, Mission
- dmg : OutfitBeamData, OutfitBoltData, OutfitLauncherData
- dmg_absorb : OutfitLauncherData, Pilot, Ship
- dmg_done_armour : Player_t, PlayerShip_t
- dmg_done_shield : Player_t, PlayerShip_t
- dmg_taken_armour : Player_t, PlayerShip_t
- dmg_taken_shield : Player_t, PlayerShip_t
- dockpilot : Pilot
- dockslot : Pilot
- done : custom_functions_t, MissionAvail_t, Task
- double_sided : Material
- doubletap_sens : PlayerConf_t
- drag : CstMapWidget
- dstr : Mesg
- dt : PPShader, Trail_spfx
- dt_default : Ship
- dtimer : Pilot
- dtimer_accum : Pilot
- dtype : UniHunk_t
- dtype_default : ndata_start_t
- dup : Mesg
- duplicates : OSD_t
- duration : Effect, EffectData, omsg_t, OutfitBeamData, OutfitLauncherData, OutfitModificationData
- dwscale : glInfo
- dy : TrailPoint