Saves the layout decisions from positioning labeled objects on the overlay.
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#include <space.h>
Saves the layout decisions from positioning labeled objects on the overlay.
Definition at line 69 of file space.h.
◆ radius
| float MapOverlayPos::radius |
Radius for display on the map overlay.
Definition at line 70 of file space.h.
◆ text_offx
| float MapOverlayPos::text_offx |
x offset of the caption text.
Definition at line 71 of file space.h.
◆ text_offy
| float MapOverlayPos::text_offy |
y offset of the caption text.
Definition at line 72 of file space.h.
◆ text_width
| float MapOverlayPos::text_width |
width of the caption text.
Definition at line 73 of file space.h.
The documentation for this struct was generated from the following file:
- /pbulk/work/games/naev/work/naev-0.12.5/src/space.h