naev 0.12.5
MapShader Struct Reference

Map shader. More...

#include <space.h>

Data Fields

char * name
GLuint program
GLuint vertex
GLuint projection
GLuint alpha
GLuint time
GLuint globalpos

Detailed Description

Map shader.

Definition at line 284 of file space.h.

Field Documentation

◆ alpha

GLuint MapShader::alpha

Transparency for map shader.

Definition at line 289 of file space.h.

◆ globalpos

GLuint MapShader::globalpos

Global position of system for map shader.

Definition at line 291 of file space.h.

◆ name

char* MapShader::name

Name of the map shader.

Definition at line 285 of file space.h.

◆ program

GLuint MapShader::program

Program for map shader.

Definition at line 286 of file space.h.

◆ projection

GLuint MapShader::projection

Projection matrix for map shader.

Definition at line 288 of file space.h.

◆ time

GLuint MapShader::time

Time for map shader.

Definition at line 290 of file space.h.

◆ vertex

GLuint MapShader::vertex

Vertex attribute for map shader.

Definition at line 287 of file space.h.


The documentation for this struct was generated from the following file: