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naev 0.12.5
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A ship outfit, depends radically on the type. More...
#include <outfit.h>

| OutfitAfterburnerData Outfit::afb |
| OutfitFighterBayData Outfit::bay |
| OutfitBeamData Outfit::bem |
| OutfitBoltData Outfit::blt |
| char* Outfit::condstr |
| char* Outfit::desc_extra |
| glTexture** Outfit::gfx_overlays |
| unsigned int Outfit::group |
| OutfitGUIData Outfit::gui |
| char** Outfit::illegaltoS |
| OutfitLauncherData Outfit::lau |
| OutfitLicenseData Outfit::lic |
| char* Outfit::limit |
| OutfitLocalMapData Outfit::lmap |
| int Outfit::lua_cooldown |
| int Outfit::lua_descextra |
| nlua_env Outfit::lua_env |
| int Outfit::lua_keydoubletap |
| int Outfit::lua_onadd |
| int Outfit::lua_onremove |
| int Outfit::lua_onscan |
| int Outfit::lua_onscanned |
| int Outfit::lua_onshootany |
| int Outfit::lua_outofenergy |
| int Outfit::lua_price |
| OutfitModificationData Outfit::mod |
| double Outfit::overheat_max |
| double Outfit::overheat_min |
| char* Outfit::shortname |
| OutfitSlot Outfit::slot |
| ShipStatList* Outfit::stats |
| char* Outfit::summary_raw |
| union { ... } Outfit::u |
Holds the type-based outfit data.