Simple point light model for shaders.
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Simple point light model for shaders.
Definition at line 51 of file gltf.c.
◆ colour
| GLuint ShaderLight::colour |
◆ Hshadow
| GLuint ShaderLight::Hshadow |
◆ intensity
| GLuint ShaderLight::intensity |
◆ position
| GLuint ShaderLight::position |
◆ shadowmap_tex
| GLuint ShaderLight::shadowmap_tex |
◆ sun
The documentation for this struct was generated from the following file:
- /pbulk/work/games/naev/work/naev-0.12.5/src/gltf.c