# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
# This file is distributed under the same license as the PACKAGE package.
# 
# Translators:
# Alisa P <parashchenko.alisa@yandex.com>, 2016
msgid ""
msgstr ""
"Project-Id-Version: SuperTux\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2016-08-04 15:35+0200\n"
"PO-Revision-Date: 2016-07-02 09:10+0000\n"
"Last-Translator: Alisa P <parashchenko.alisa@yandex.com>\n"
"Language-Team: Latin (http://www.transifex.com/arctic-games/supertux/language/la/)\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Language: la\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"

#: data/levels/world2/Bouncy_Coils.stl:3
msgid "Bouncy Coils"
msgstr "Salere"

#: data/levels/world2/Castle_Entrance.stl:3
msgid "Entrance to the Castle"
msgstr "Initium aedificii"

#: data/levels/world2/CounterCurrent.stl:3
msgid "Countercurrent"
msgstr "Contra fluctio"

#: data/levels/world2/Crumbling_Path.stl:3
msgid "Crumbling Path"
msgstr "Via deletur."

#: data/levels/world2/Duct_Ape.stl:3
msgid "Duct Ape"
msgstr "DUCT APE"

#: data/levels/world2/El_Castillo.stl:3
msgid "A Short Visit to El Castillo"
msgstr "Iter non longum ad El Castillo"

#: data/levels/world2/Find_Big_Fish.stl:3
msgid "Find the Bigger Fish!"
msgstr "Piscem maiorem inveni!"

#: data/levels/world2/Find_Big_Fish.stl:449
msgid "-A big fish... for you."
msgstr "-Piscis magnus... tibi"

#: data/levels/world2/Going_Underground.stl:3
msgid "Going Underground"
msgstr "Infra in terra imus"

#: data/levels/world2/Kneep_Deep.stl:3
msgid "Kneep-deep in the depth"
msgstr "In magno altitudine"

#: data/levels/world2/Little_Venice.stl:3
msgid "Little Venice"
msgstr "Venice parve"

#: data/levels/world2/Mouldy_Grotto.stl:3
msgid "A Mouldy Grotto"
msgstr "Caverna tenebrosa"

#: data/levels/world2/Penguin_Grow_Trees.stl:3
msgid "Penguins don't grow on Trees"
msgstr "Aves in arboribus non crescunt"

#: data/levels/world2/Rabbit_Hole.stl:3
msgid "Down The Rabbit Hole"
msgstr "Infra in cavernam lepi"

#: data/levels/world2/Rabbit_Hole.stl:46
msgid ""
"-Oh no!\n"
"#The path is blocked! It\n"
"#seems that the only way\n"
"#leads through that dark\n"
"#hole in the ground..."
msgstr "#In via ire non potes!\n#Verisimile in\n#ea caverna tenebrosa\n#tantum continuatur..."

#: data/levels/world2/Rabbit_Hole.stl:55
msgid "-Are you lost?"
msgstr "-Scisne viam?"

#: data/levels/world2/Silent_Walls.stl:3
msgid "The Silent Walls"
msgstr "Muri silenti"

#: data/levels/world2/Three_Sheets.stl:3
msgid "Three sheets to the wind"
msgstr "Tres paginae in vento"

#: data/levels/world2/Treasure_Skies.stl:3
msgid "Treasure in the skies"
msgstr "Thesaurus in caelo"

#: data/levels/world2/Tree_Fortress.stl:3
msgid "Tree Fortress"
msgstr "Munitio arborum"

#: data/levels/world2/Tux_Builder.stl:3
msgid "Tux the Builder"
msgstr "Tux aedificator"

#: data/levels/world2/Tux_Builder.stl:46
msgid ""
"-Portable Rocks:\n"
"\n"
"!images/help/rockhowto1.png\n"
"!images/help/rockhowto2.png\n"
"!images/help/rockhowto3.png\n"
msgstr "-Saxa, qua portare potes:\n\n!images/help/rockhowto1.png\n!images/help/rockhowto2.png\n!images/help/rockhowto3.png\n"

#: data/levels/world2/Two_Towers.stl:3
msgid "Two Tiny Towers"
msgstr "Duo turres paravae"

#: data/levels/world2/Up_and_Down.stl:3
msgid "Up and Down"
msgstr "Superne et infra"

#: data/levels/world2/Walking_Leaves.stl:3
msgid "Walking Leaves"
msgstr "Folia eunt"

#: data/levels/world2/Welcome_Forest.stl:3
msgid "Welcome to the Forest"
msgstr "Salve in silva"

#: data/levels/world2/castle.stl:3
msgid "Iceberg Fortress"
msgstr "Aedificium montis glaciei"

#: data/levels/world2/castledoor.stl:3
#: data/levels/world2/dfk-placeholder-1.stl:3
msgid "NOLOK"
msgstr "NOLOK"

#: data/levels/world2/christophD.stl:3
msgid "Room of Stars"
msgstr "Taberna stellarum"

#: data/levels/world2/dan_morial.stl:3
msgid "Dan Morial"
msgstr "Dan Morial"

#: data/levels/world2/detour.stl:3
msgid "Detour"
msgstr "Alia via"

#: data/levels/world2/dfk-level1.stl:3
msgid "Dark Forest Keep - The Evil Chamber"
msgstr "Dark Forest Keep - Taberna mala"

#: data/levels/world2/dfk-level2.stl:3
msgid "Dark Forest Keep - The Eyes Of Nolok"
msgstr "Dark Forest Keep - Oculi Nolokis"

#: data/levels/world2/dfk-level3.stl:3
msgid "Dark Forest Keep - The Black Tower"
msgstr "Dark Forest Keep - Turris nigra"

#: data/levels/world2/forest1-grumbel.stl:3
msgid "Forest Level 1"
msgstr "Level in silva 1"

#: data/levels/world2/ghostly.stl:3
msgid "A Ghostly World"
msgstr "Mundus larvarum"

#: data/levels/world2/key1.stl:3
msgid "key 1 water - to be placed behind waterfall"
msgstr "clavis 1 aqua - post aquam, quae caedetur, esse debet"

#: data/levels/world2/key2.stl:3
msgid "key 2 earth - to be placed underground"
msgstr "clavis 2 terra - infra terra esse debet"

#: data/levels/world2/key3.stl:3
msgid "key 3 wood - to be placed in a big tree"
msgstr "clavis 3 axes - in arbore magno esse debet"

#: data/levels/world2/key4.stl:3
msgid "key 4 fire - to be placed in a small castle"
msgstr "clavis 4 ignis - in aedificio parvo esse debet"

#: data/levels/world2/key5.stl:3
msgid "key 5 air - to be placed in clouds "
msgstr "clavis 5 aer - in nubibus esse debet"

#: data/levels/world2/level5.stl:3
msgid "Green Hills"
msgstr "Montes virides"

#: data/levels/world2/level6.stl:3
msgid "No Name"
msgstr "Sine nomine"

#: data/levels/world2/light+magic.stl:3
msgid "Light and Magic"
msgstr "Lux et magia"

#: data/levels/world2/owls_revenge.stl:3
msgid "Owls' Revenge"
msgstr "Aves reeunt"

#: data/levels/world2/roots_woody_roots.stl:3
msgid "Roots, Woody Roots"
msgstr "Radices, radices ut axes"

#: data/levels/world2/roots_woody_roots.stl:200
msgid ""
"-Hint:\n"
"#If there seems to be\n"
"#no way to reach a door,\n"
"#remember that you might\n"
"#be supposed to come out\n"
"#of that door..."
msgstr "-Consilium:\n#Si ianuam inire non potes,\n#memora te\n#fortasse eam exire\n#debere."

#: data/levels/world2/scripts_default.txt:2
msgid "---Insert Cutscene Here---"
msgstr " --Inda Cutscenem hic--"

#: data/levels/world2/shocking.stl:3
msgid "Shocking"
msgstr "Fulmines"

#: data/levels/world2/underconstruction.stl:3
msgid "Under Construction"
msgstr "Aedificatur"

#: data/levels/world2/village.stl:3
msgid "A Village in the Forest"
msgstr "Vicus in silva"

#: data/levels/world2/worldmap.stwm:3
msgid "Forest World"
msgstr "Mundus silvarum"
