Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- g -
- g : glColour_, glInfo, SysNode
- game_speed : PlayerConf_t
- gamma_correction : PlayerConf_t
- generator : GltfTrail
- generators : Faction
- gfx : Asteroid, Debris, OutfitBoltData, OutfitLauncherData, SPFX_Base, WeaponCollision
- gfx_3d : Ship
- gfx_comm : Ship, Spob
- gfx_commPath : Spob
- gfx_engine : Ship
- gfx_exterior : Spob
- gfx_exteriorPath : Spob
- gfx_overlays : Outfit, Ship
- gfx_path : Ship
- gfx_space : Commodity, Ship, Spob
- gfx_spaceName : Spob
- gfx_spacePath : Spob
- gfx_store : Commodity, Outfit
- gfx_store_path : Outfit
- gfxs : AsteroidType
- globalpos : MapShader
- glsl : glInfo
- glyphs : glFontStash
- gnext : SysNode
- group : Outfit
- groups : AsteroidAnchor
- groupsw : AsteroidAnchor
- groupswtotal : AsteroidAnchor
- grp : tech_item_t
- grpptr : tech_item_t
- gui : ndata_start_t, Outfit, OutfitGUIData, Player_t