Here is a list of all documented struct and union fields with links to the struct/union documentation for each field:
- v -
- value : FactionPresence, SystemPresence
- vbo_id : glFontGlyph
- vbo_idx : MeshPrimitive
- vbo_nor : MeshPrimitive
- vbo_pos : MeshPrimitive
- vbo_tex : glFontStash
- vbo_tex0 : MeshPrimitive
- vbo_tex1 : MeshPrimitive
- vbo_tex_data : glFontStash
- vbo_vert : glFontStash
- vbo_vert_data : glFontStash
- vel : alVoice, Debris, Gatherable, LuaSpfxData_t, Solid, SPFX
- version : nsave_t, plugin_t
- vertex : MapShader, OutfitGFX
- visible : ShipOutfitSlot, SlotProperty_t
- vmax : glTexture
- voice : Weapon
- volley : PilotWeaponSet
- volume : alGroup_t, LuaAudio_t
- vsync : PlayerConf_t