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naev 0.12.5
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Handles the GUIs the player owns. More...

Go to the source code of this file.
Functions | |
| void | player_guiCleanup (void) |
| Cleans up the player's GUI list. | |
| int | player_guiAdd (const char *name) |
| Adds a gui to the player. | |
| void | player_guiRm (const char *name) |
| Removes a player GUI. | |
| int | player_guiCheck (const char *name) |
| Check if player has a GUI. | |
| const char ** | player_guiList (void) |
| Gets the list of GUIs. | |
Variables | |
| static char ** | gui_list = NULL |
Handles the GUIs the player owns.
Definition in file player_gui.c.
| int player_guiAdd | ( | const char * | name | ) |
Adds a gui to the player.
Definition at line 39 of file player_gui.c.
| int player_guiCheck | ( | const char * | name | ) |
Check if player has a GUI.
Definition at line 88 of file player_gui.c.
| void player_guiCleanup | ( | void | ) |
Cleans up the player's GUI list.
Definition at line 28 of file player_gui.c.
| const char ** player_guiList | ( | void | ) |
Gets the list of GUIs.
Definition at line 103 of file player_gui.c.
| void player_guiRm | ( | const char * | name | ) |
Removes a player GUI.
Definition at line 78 of file player_gui.c.
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static |
List of GUIs the player has.
Definition at line 23 of file player_gui.c.