const char ** player_guiList(void)
Gets the list of GUIs.
void player_guiRm(const char *name)
Removes a player GUI.
int player_guiAdd(const char *name)
Adds a gui to the player.
int player_guiCheck(const char *name)
Check if player has a GUI.
void player_guiCleanup(void)
Cleans up the player's GUI list.