Activated event structure.
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#include <event.h>
Activated event structure.
Definition at line 12 of file event.h.
◆ claims
Event claims.
Definition at line 17 of file event.h.
◆ data
◆ env
The environment of the running Lua code.
Definition at line 15 of file event.h.
◆ id
Event ID.
Definition at line 13 of file event.h.
◆ save
Whether or not it should be saved.
Definition at line 16 of file event.h.
The documentation for this struct was generated from the following file:
- /tmp/pkgbuild/games/naev/work.aarch64eb/naev-0.12.5/src/event.h