Faction presence container to be used for the map information stuff.
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Faction presence container to be used for the map information stuff.
Definition at line 61 of file map.c.
◆ known
| int FactionPresence::known |
Whether or not the faction is known.
Definition at line 64 of file map.c.
◆ name
| const char* FactionPresence::name |
Name of the faction with presence.
Definition at line 62 of file map.c.
◆ value
| double FactionPresence::value |
Value of the presence.
Definition at line 63 of file map.c.
The documentation for this struct was generated from the following file:
- /tmp/pkgbuild/games/naev/work.aarch64eb/naev-0.12.5/src/map.c