Represents a scene that can have multiple nodes.
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#include <gltf.h>
Represents a scene that can have multiple nodes.
Definition at line 162 of file gltf.h.
◆ name
Name of the scene.
Definition at line 163 of file gltf.h.
◆ nnodes
Number of nodes.
Definition at line 165 of file gltf.h.
◆ nodes
Nodes the scene has.
Definition at line 164 of file gltf.h.
The documentation for this struct was generated from the following file:
- /tmp/pkgbuild/games/naev/work.aarch64eb/naev-0.12.5/src/gltf.h