Represents presence in a system.
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#include <space.h>
Represents presence in a system.
Definition at line 228 of file space.h.
◆ base
| double SystemPresence::base |
Base presence value.
Definition at line 230 of file space.h.
◆ bonus
| double SystemPresence::bonus |
Bonus presence value.
Definition at line 231 of file space.h.
◆ curUsed
| double SystemPresence::curUsed |
Presence currently used.
Definition at line 233 of file space.h.
◆ disabled
| int SystemPresence::disabled |
Whether or not spawning is disabled for this presence.
Definition at line 235 of file space.h.
◆ faction
| int SystemPresence::faction |
◆ local
| double SystemPresence::local |
Local standing for the system.
Definition at line 236 of file space.h.
◆ timer
| double SystemPresence::timer |
Current faction timer.
Definition at line 234 of file space.h.
◆ value
| double SystemPresence::value |
Amount of presence (base+bonus).
Definition at line 232 of file space.h.
The documentation for this struct was generated from the following file:
- /tmp/pkgbuild/games/naev/work.aarch64eb/naev-0.12.5/src/space.h