Stores a font character.
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Stores a font character.
Definition at line 87 of file font.c.
◆ adv_x
| GLfloat font_char_t::adv_x |
X advancement on the screen.
Definition at line 95 of file font.c.
◆ data
| GLubyte* font_char_t::data |
Data of the character.
Definition at line 88 of file font.c.
◆ dataf
| GLfloat* font_char_t::dataf |
Float data of the character.
Definition at line 89 of file font.c.
◆ ft_index
| int font_char_t::ft_index |
HACK: Index into the array of fallback fonts.
Definition at line 92 of file font.c.
Height.
Definition at line 91 of file font.c.
Number of distance units corresponding to 1 "pixel".
Definition at line 96 of file font.c.
◆ off_x
X offset when rendering.
Definition at line 93 of file font.c.
◆ off_y
Y offset when rendering.
Definition at line 94 of file font.c.
◆ th
◆ tw
◆ tx
◆ ty
Width.
Definition at line 90 of file font.c.
The documentation for this struct was generated from the following file:
- /tmp/pkgbuild/games/naev/work.aarch64eb/naev-0.12.5/src/font.c